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Click hereOur Mindset-XR Innovation Support Programme spotlight for August is on Scenegraph Studios an immersive technology company working in the mental health space by developing VR experiences aimed at promoting mindfulness, relaxation, and emotional wellbeing.
Their VR platform, SpiritVR, offers structured sessions in calming environments, like beaches or forests, where users can engage in breathing exercises, body scans, and focus techniques.
Their suite is used in various settings such as charities and healthcare and includes:
Below, we hear from Dr. David Tully and Nicola Honey, who share insights about the company and its innovative approach to wellbeing.
Our initial trials (153 sessions) showed a 24% drop in GAD-7 anxiety scores, proving immersive VR delivers immediate, measurable wellbeing impact.
This real-world data helped us achieve an 87% score in the Orcha Baseline Review OBR, covering data protection,
professional assurance, and usability/accessibility. OBR gives an independent and objective measure of the quality of a product.
SpiritVR began while we were based inside a mental health charity, surrounded by support groups and families with diverse needs.
We saw first-hand the challenges they faced and wanted to help. Our apps are shaped by feedback from children, parents, teachers, wellbeing practitioners, and clinicians. This direct input has improved accessibility, language, and inclusivity across the suite.
Features like the vibration wall and underwater room were created in response to users with specific sensory needs. Every decision is grounded in real feedback, not assumptions, to ensure our tools genuinely work for those who need them most.
Our VR suite offers early access to support for those facing long NHS wait times, including young people with SEND.
It’s cost-effective, easy to deploy in schools or communities, and built to serve underserved groups who may avoid traditional therapy.
SpiritVR helps reduce anxiety and build resilience in just 10–20 minute sessions.
It engages people who often struggle with traditional therapies, like neurodiverse users and young men, by delivering calming, interactive support in a non-judgemental, immersive format.
It’s already used by schools, councils and NHS wards, requires no internet, and can be deployed at scale, supporting early intervention before issues escalate.
We’re seeking clinicians, researchers, and organisations interested in XR for mental health to help us shape the future of care.
We’d also love to connect with fellow innovators, developers and companies to grow a collaborative ecosystem where we can cross-sell and share audiences.
We believe a thriving community will help us all scale faster and deliver better outcomes.
Additionally, we’re preparing for our first funding round and are open to conversations with angel investors passionate about impactful, inclusive technology.
Get in touch at info@scenegraphstudios.com. We'd love to hear from you.
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